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» Clustering Appearances of 3D Objects
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ICDE
2009
IEEE
156views Database» more  ICDE 2009»
15 years 11 months ago
Online Anomaly Prediction for Robust Cluster Systems
In this paper, we present a stream-based mining algorithm for online anomaly prediction. Many real-world applications such as data stream analysis requires continuous cluster opera...
Xiaohui Gu, Haixun Wang
ECCV
2006
Springer
15 years 11 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
SGP
2003
14 years 11 months ago
High-Pass Quantization for Mesh Encoding
Any quantization introduces errors. An important question is how to suppress their visual effect. In this paper we present a new quantization method for the geometry of 3D meshes,...
Olga Sorkine, Daniel Cohen-Or, Sivan Toledo
CGF
2008
182views more  CGF 2008»
14 years 9 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
PVLDB
2008
82views more  PVLDB 2008»
14 years 9 months ago
TraClass: trajectory classification using hierarchical region-based and trajectory-based clustering
Trajectory classification, i.e., model construction for predicting the class labels of moving objects based on their trajectories and other features, has many important, real-worl...
Jae-Gil Lee, Jiawei Han, Xiaolei Li, Hector Gonzal...