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AIPR
2003
IEEE
15 years 3 months ago
Stereo Mosaics with Slanting Parallel Projections from Many Cameras or a Moving Camera
This paper presents an approach of fusing images from many video cameras or a moving video camera with external orientation data (e.g. GPS and INS data) into a few mosaiced images...
Zhigang Zhu
ATAL
2003
Springer
15 years 3 months ago
Locating moving entities in indoor environments with teams of mobile robots
This article presents an implemented multi-robot system for playing the popular game of laser tag. The object of the game is to search for and tag opponents that can move freely a...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...
WACV
2012
IEEE
13 years 5 months ago
PTZ camera network calibration from moving people in sports broadcasts
In sports broadcasts, networks consisting of pan-tiltzoom (PTZ) cameras usually exhibit very wide baselines, making standard matching techniques for camera calibration very hard t...
Jens Puwein, Remo Ziegler, Luca Ballan, Marc Polle...
IDEAS
2006
IEEE
146views Database» more  IDEAS 2006»
15 years 4 months ago
Trajectory Similarity Search in Spatial Networks
In several applications, data objects are assumed to move on predefined spatial networks such as road segments, railways, invisible air routes. Moving objects may exhibit similar...
Eleftherios Tiakas, Apostolos N. Papadopoulos, Ale...
CHI
2006
ACM
15 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang