A surprisingly high percentage of assistive technology devices (35% or more) are purchased, but not successfully adopted. Through semi-structured interviews with a dozen families,...
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
Today's computer-human interfaces are typically designed with the assumption that they are going to be used by an able-bodied person, who is using a typical set of input and ...
Krzysztof Z. Gajos, Daniel S. Weld, Jacob O. Wobbr...
Trust and its role in e-commerce is a major topic for researchers, clients, and service providers alike. However, questions of origin and practical usage of trust in e-commerce ar...
This paper proposes the Middleware for Application Interconnection in Personal Area Networks (MAIPAN), a middleware that provides a uniform computing environment for creating dyna...