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ACMACE
2006
ACM
15 years 6 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
91
Voted
HICSS
2005
IEEE
130views Biometrics» more  HICSS 2005»
15 years 6 months ago
Applying XML Web Services into Health Care Management
As Japan has become one of the fastest-aging societies in the world, it is important to improve the quality of our health maintenance management and preventive medical care to ext...
Mayumi Hori, Masakazu Ohashi
ACMACE
2005
ACM
15 years 6 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
DIGRA
2005
Springer
15 years 6 months ago
Addressing social dilemmas and fostering cooperation through computer games
The concept of social dilemmas can be used to understand social situations all around us. I am looking at identity formation to help understand why people make the decisions they ...
Mark Chen
81
Voted
ITRUST
2004
Springer
15 years 6 months ago
E-notebook Middleware for Accountability and Reputation Based Trust in Distributed Data Sharing Communities
This paper presents the design of a new middleware which provides support for trust and accountability in distributed data sharing communities. One application is in the context of...
Paul Ruth, Dongyan Xu, Bharat K. Bhargava, Fred Re...