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CHI
2006
ACM
16 years 5 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2001
ACM
16 years 5 months ago
Single display privacyware: augmenting public displays with private information
The research area of Single Display Groupware (SDG) confronts the standard model of computing interaction, one user working on one computer, by investigating how to best support g...
Garth B. D. Shoemaker, Kori Inkpen
HICSS
2009
IEEE
138views Biometrics» more  HICSS 2009»
15 years 11 months ago
Designing an Intelligent Agent that Negotiates Tactfully with Human Counterparts: A Conceptual Analysis and Modeling Framework
Automated negotiation has attracted growing interest within fields such as e-business, multi-agent systems, and web services. Nevertheless, a majority of automated negotiation res...
Yinping Yang, Sharad Singhal
HICSS
2008
IEEE
91views Biometrics» more  HICSS 2008»
15 years 11 months ago
Governance Structures in Cross-Boundary Information Sharing: Lessons from State and Local Criminal Justice Initiatives
Governments are increasingly using collaborative, cross-boundary strategies to face complex social problems. Many of these cross-boundary initiatives have at their core the use, a...
Theresa A. Pardo, José Ramón Gil-Gar...
WCRE
2007
IEEE
15 years 11 months ago
Reverse Engineering Super-Repositories
Reverse engineering and software evolution research has been focused mostly on analyzing single software systems. However, rarely a project exists in isolation; instead, projects ...
Mircea Lungu, Michele Lanza, Tudor Gîrba, Re...