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ACMACE
2006
ACM
15 years 4 months ago
Using a mobile device as an interface tool for HMD-based AR applications
In this paper, we suggest that we can use our mobile devices as an effective interface for HMD-based augmented reality (AR) applications. These days most of us can possibly send s...
Kyong Joon Lee, Sang Chul Ahn, Hyoung-Gon Kim
ISMAR
2002
IEEE
15 years 2 months ago
Alternative Tools for Tangible Interaction: A Usability Evaluation
In this work we compare an in-house designed Tangible User Interface (TUI) with three alternative single-user tools through an empirical investigation. These three alternative too...
Morten Fjeld, Sissel Guttormsen Schär, Domeni...
ISMAR
2002
IEEE
15 years 2 months ago
Visual Marker Detection and Decoding in AR Systems: A Comparative Study
Visual markers are widely used in existing augmented reality (AR) applications [7, 12, 11, 19]. In most of such applications, the performance of an AR system depends highly on the...
Xiang Zhang, Stephan Fronz, Nassir Navab
VISUALIZATION
1994
IEEE
15 years 2 months ago
Case Study: Observing a Volume Rendered Fetus within a Pregnant Patient
Augmented reality systems with see-through headmounted displays have been used primarily for applications that are possible with today's computational capabilities. We explor...
Andrei State, David T. Chen, Chris Tector, Andrew ...
CHINZ
2007
ACM
15 years 1 months ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst