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134
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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 7 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
AFRIGRAPH
2007
ACM
15 years 7 months ago
Efficient editing of aged object textures
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
Olivier Clément, Jocelyn Benoit, Eric Paque...
GIS
2009
ACM
15 years 7 months ago
Next generation map making: geo-referenced ground-level LIDAR point clouds for automatic retro-reflective road feature extractio
This paper presents a novel method to process large scale, ground level Light Detection and Ranging (LIDAR) data to automatically detect geo-referenced navigation attributes (traf...
Xin Chen, Brad Kohlmeyer, Matei Stroila, Narayanan...
3DPVT
2006
IEEE
231views Visualization» more  3DPVT 2006»
15 years 7 months ago
Simplified Belief Propagation for Multiple View Reconstruction
We address multiple-view reconstruction under an optimization approach based on belief propagation. A novel formulation of belief propagation that operates in 3-D is proposed to f...
E. Scott Larsen, Philippos Mordohai, Marc Pollefey...
CIVR
2006
Springer
15 years 7 months ago
Mining Novice User Activity with TRECVID Interactive Retrieval Tasks
Abstract. This paper investigates the applicability of Informedia shot-based interface features for video retrieval in the hands of novice users, noted in past work as being too re...
Michael G. Christel, Ronald M. Conescu
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