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MMS
2008
14 years 9 months ago
Mobile cinema: canonical processes for video adaptation
Nowadays, users not only want to watch digital videos on a PC but also use mobile devices to play back multimedia content. Video adaptation algorithms enable the visualization of ...
Stephan Kopf, Wolfgang Effelsberg
IJRR
2010
186views more  IJRR 2010»
14 years 8 months ago
The Highly Adaptive SDM Hand: Design and Performance Evaluation
The inherent uncertainty associated with unstructured environments makes establishing a successful grasp difficult. Traditional approaches to this problem involve hands that are c...
Aaron M. Dollar, Robert D. Howe
EGH
2010
Springer
14 years 8 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
CVPR
2007
IEEE
15 years 12 months ago
Graph Cut Based Optimization for MRFs with Truncated Convex Priors
Optimization with graph cuts became very popular in recent years. Progress in problems such as stereo correspondence, image segmentation, etc., can be attributed, in part, to the ...
Olga Veksler
CVPR
2007
IEEE
15 years 12 months ago
Optimizing Binary MRFs via Extended Roof Duality
Many computer vision applications rely on the efficient optimization of challenging, so-called non-submodular, binary pairwise MRFs. A promising graph cut based approach for optim...
Carsten Rother, Vladimir Kolmogorov, Victor S. Lem...
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