This paper deals with the analysis of broadcast soccer video. To recognize interesting events such as a goal, estimation of ball movements is necessary. It is, however, sometimes ...
Jun Miura, Takumi Shimawaki, Takuro Sakiyama, Yosh...
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
We present a method for tracking a hand while it is interacting
with an object. This setting is arguably the one where
hand-tracking has most practical relevance, but poses signi...
Henning Hamer, Konrad Schindler, Esther Koller-Mei...
We present an efficient and accurate object tracking algorithm based on the concept of graph cut segmentation. The ability to track visible objects in real-time provides an inval...
We present an estimation-theoretic approach to curve evolution for the Mumford-Shah problem. By viewing an active contour as the set of discontinuities in the Mumford-Shah problem...