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CGF
2002
187views more  CGF 2002»
14 years 9 months ago
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
A way to create effective stylized line drawings is to draw strokes that start and stop at visible portions along the silhouette of an object to be portrayed. In computer graphics...
Tobias Isenberg, Nick Halper, Thomas Strothotte
117
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CGF
2010
135views more  CGF 2010»
14 years 6 months ago
Interactive Rendering of Non-Constant, Refractive Media Using the Ray Equations of Gradient-Index Optics
Existing algorithms can efficiently render refractive objects of constant refractive index. For a medium with a continuously varying index of refraction, most algorithms use the r...
Chen Cao, Zhong Ren, Baining Guo, Kun Zhou
78
Voted
MICCAI
2003
Springer
15 years 10 months ago
Assessing Early Brain Development in Neonates by Segmentation of High-Resolution 3T MRI
Abstract. This paper describes effort towards automatic tissue segmentation in neonatal MRI. Extremely low contrast to noise ratio (CNR), regional intensity changes due to RF coil ...
Guido Gerig, Marcel Prastawa, Weili Lin, John H. G...
72
Voted
ECCV
2006
Springer
15 years 11 months ago
Background Cut
Abstract. In this paper, we introduce background cut, a high quality and realtime foreground layer extraction algorithm. From a single video sequence with a moving foreground objec...
Jian Sun, Weiwei Zhang, Xiaoou Tang, Heung-Yeung S...
ICCV
2009
IEEE
16 years 2 months ago
Decomposing a Scene into Geometric and Semantically Consistent Regions
High-level, or holistic, scene understanding involves reasoning about objects, regions, and the 3D relationships between them. This requires a representation above the level of ...
Stephen Gould, Richard Fulton, Daphne Koller