Sciweavers

1654 search results - page 41 / 331
» Comparing Two Software Design Process Theories
Sort
View
IRI
2003
IEEE
15 years 3 months ago
A Formal Framework for Design Component Contracts
– Building large software systems out of existing software components can save time and cost. These software components range from architectural and design components to binary c...
Jing Dong, Paulo S. C. Alencar, Donald D. Cowan
CSEE
2003
Springer
15 years 3 months ago
An Experimental Card Game for Teaching Software Engineering
The typical software engineering course consists of lectures in which concepts and theories are conveyed, along with a small “toy” software engineering project which attempts ...
Alex Baker, Emily Oh Navarro, André van der...
EMSOFT
2005
Springer
15 years 3 months ago
Real-time interfaces for interface-based design of real-time systems with fixed priority scheduling
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Ernesto Wandeler, Lothar Thiele
METRICS
2003
IEEE
15 years 3 months ago
Design Patterns and Change Proneness: An Examination of Five Evolving Systems
Design patterns are recognized, named solutions to common design problems. The use of the most commonly referenced design patterns should promote adaptable and reusable program co...
James M. Bieman, Greg Straw, Huxia Wang, P. Willar...
QSIC
2005
IEEE
15 years 3 months ago
Towards Goal-Oriented Design of Agent Systems
The initial step of any software engineering methodology is to form requirements. Recently, a goal-oriented approach to requirements has been proposed and argued to be beneficial...
Jason Khallouf, Michael Winikoff