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» Comparing and evaluating computer graphics and visualization...
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DCC
2009
IEEE
15 years 1 months ago
Wireless Video Transmission: A Single Layer Distortion Optimal Approach
In this paper, we introduce an analytical expression for the expected distortion of a single layer encoded video bit-stream. Based on the expected distortion model, we propose a d...
Negar Nejati, Homayoun Yousefi'zadeh, Hamid Jafark...
DCC
2010
IEEE
15 years 1 months ago
Optimization of Overlapped Tiling for Efficient 3D Image Retrieval
Remote visualization of an arbitrary 2-D planar "cut" from a large volumetric dataset with random access has both gained importance and posed significant challenges over...
Zihong Fan, Antonio Ortega
FUNGAMES
2010
15 years 1 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
VRCAI
2006
ACM
15 years 9 months ago
Erasing, digging and clipping in volumetric datasets with one or two hands
Visualization of volumetric datasets is common in many fields and has been an active area of research in the past two decades. In spite of developments in volume visualization te...
Rafael Huff, Carlos A. Dietrich, Luciana Porcher N...
128
Voted
SG
2010
Springer
15 years 1 months ago
The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments
Abstract. Virtual environments (VEs) can be used to study issues related to human navigation, such as spatial knowledge acquisition. In our prior work, we introduced a new locomoti...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...