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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
15 years 4 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
149
Voted
PAMI
2008
270views more  PAMI 2008»
15 years 3 months ago
Randomized Clustering Forests for Image Classification
This paper introduces three new contributions to the problems of image classification and image search. First, we propose a new image patch quantization algorithm. Other competitiv...
Frank Moosmann, Eric Nowak, Frédéric...
137
Voted
HICSS
2003
IEEE
112views Biometrics» more  HICSS 2003»
15 years 9 months ago
Learning Through Telemedicine Networks
Telemedicine is advocated for its potential to improve the accessibility and quality of health care delivery while lowering costs [1]. Although the potential benefits of telemedic...
Liqiong Deng, Marshall Scott Poole
ECTEL
2006
Springer
15 years 7 months ago
Blended Learning Concepts - a Short Overview
This paper presents a short overview of blended learning, showing arguments for and against these concepts. Potential blended learning scenarios are described that vary depending o...
Sonja Trapp
136
Voted
ICADL
2007
Springer
75views Education» more  ICADL 2007»
15 years 10 months ago
Supporting Student Collaboration for Image Indexing
We describe the Image Tagger system – a web-based tool for supporting collaborative image indexing by students. The tool has been used in three successive graduate-level classes ...
Palakorn Achananuparp, Katherine W. McCain, Robert...