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» Complex Water Effects at Interactive Frame Rates
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CGA
2002
14 years 10 months ago
Image/Based Crowd Rendering
Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
Franco Tecchia, Céline Loscos, Yiorgos Chry...
TOG
2008
136views more  TOG 2008»
14 years 10 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
SI3D
2005
ACM
15 years 3 months ago
A lighting model for general participating media
Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Kyle Hegeman, Michael Ashikhmin, Simon Premoze
ICCS
2004
Springer
15 years 3 months ago
Visualization of Very Large Oceanography Time-Varying Volume Datasets
This paper presents two visualization techniques suitable for huge oceanography time-varying volume datasets on high-performance graphics workstations. We first propose an off-lin...
Sanghun Park, Chandrajit L. Bajaj, Insung Ihm
PG
2002
IEEE
15 years 3 months ago
A Method of Human Short Hair Modeling and Real Time Animation
This paper describes a method of human short hair modeling and real time animation. A method is proposed to model the short hair. First, a hair style model is derived from a scalp...
Yang Guang, Zhiyong Huang