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» Complex Water Effects at Interactive Frame Rates
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SCA
2007
15 years 16 days ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
TREC
1997
14 years 11 months ago
Rutgers' TREC-6 Interactive Track Experience
The goal of the Rutgers TREC-6 Interactive Track study was to compare the performance and usability of a system offering positive relevance feedback with one offering positive and...
Nicholas J. Belkin, Jose Perez Carballo, Colleen C...
CGF
2004
98views more  CGF 2004»
14 years 10 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
TIP
2002
116views more  TIP 2002»
14 years 9 months ago
Optimization and implementation of the integer wavelet transform for image coding
Abstract--This paper deals with the design and implementation of an image transform coding algorithm based on the integer wavelet transform (IWT). First of all, criteria are propos...
Marco Grangetto, Enrico Magli, Maurizio Martina, G...
CE
2007
99views more  CE 2007»
14 years 10 months ago
Self-organising navigational support in lifelong learning: How predecessors can lead the way
Increased flexibility and modularisation in higher education complicates the process of learners finding their way through the offerings of higher education institutions. In lifel...
José Janssen, Colin Tattersall, Wim Waterin...