The notion of icons in visual environments is limited by perceiving icons as tacit entities that have meaning only to human beings and not to the machines that display them. This ...
Abstract. One of the most amazing characteristics that defines the human being is humour. Its analysis implies a set of subjective and fuzzy factors, such as the linguistic, psych...
The Push programming language was developed for use in genetic and evolutionary computation systems, as the representation within which evolving programs are expressed. It has bee...
As haptic technology becomes more developed, the potential applications for three-dimensional haptic content online become more and more numerous. However, the proliferation of su...
We improve the quality of statistical machine translation (SMT) by applying models that predict word forms from their stems using extensive morphological and syntactic information...