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VL
1994
IEEE
169views Visual Languages» more  VL 1994»
15 years 2 months ago
Bending Icons: Syntactic and Semantic Transformations of Icons
The notion of icons in visual environments is limited by perceiving icons as tacit entities that have meaning only to human beings and not to the machines that display them. This ...
Alexander Repenning
TSD
2009
Springer
15 years 4 months ago
An Analysis of the Impact of Ambiguity on Automatic Humour Recognition
Abstract. One of the most amazing characteristics that defines the human being is humour. Its analysis implies a set of subjective and fuzzy factors, such as the linguistic, psych...
Antonio Reyes, Davide Buscaldi, Paolo Rosso
GECCO
2005
Springer
118views Optimization» more  GECCO 2005»
15 years 3 months ago
The Push3 execution stack and the evolution of control
The Push programming language was developed for use in genetic and evolutionary computation systems, as the representation within which evolving programs are expressed. It has bee...
Lee Spector, Jon Klein, Maarten Keijzer
HAPTICS
2003
IEEE
15 years 3 months ago
Simplified Authoring of 3D Haptic Content for the World Wide Web
As haptic technology becomes more developed, the potential applications for three-dimensional haptic content online become more and more numerous. However, the proliferation of su...
Marcia Kilchenman O'Malley, Shannon Hughes
ACL
2008
14 years 11 months ago
Applying Morphology Generation Models to Machine Translation
We improve the quality of statistical machine translation (SMT) by applying models that predict word forms from their stems using extensive morphological and syntactic information...
Kristina Toutanova, Hisami Suzuki, Achim Ruopp