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RT
2000
Springer
15 years 8 months ago
Direct Ray Tracing of Displacement Mapped Triangles
We present an algorithm for ray tracing displacement maps that requires no additional storage over the base model. Displacement maps are rarely used in ray tracing due to the cost...
Brian E. Smits, Peter Shirley, Michael M. Stark
FLAIRS
2003
15 years 5 months ago
Using Bayesian Networks for Cleansing Trauma Data
Medical data is unique due to its large volume, heterogeneity and complexity. This necessitates costly active participation of medical domain experts in the task of cleansing medi...
Prashant Doshi, Lloyd Greenwald, John R. Clarke
ACL
2010
15 years 2 months ago
Efficient Staggered Decoding for Sequence Labeling
The Viterbi algorithm is the conventional decoding algorithm most widely adopted for sequence labeling. Viterbi decoding is, however, prohibitively slow when the label set is larg...
Nobuhiro Kaji, Yasuhiro Fujiwara, Naoki Yoshinaga,...
AAAI
2011
14 years 4 months ago
CCRank: Parallel Learning to Rank with Cooperative Coevolution
We propose CCRank, the first parallel algorithm for learning to rank, targeting simultaneous improvement in learning accuracy and efficiency. CCRank is based on cooperative coev...
Shuaiqiang Wang, Byron J. Gao, Ke Wang, Hady Wiraw...
CGF
2007
128views more  CGF 2007»
15 years 4 months ago
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Significant advances have been achieved for realtime ray tracing recently, but realtime performance for complex scenes still requires large computational resources not yet availa...
Stefan Popov, Johannes Günther, Hans-Peter Se...