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183
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EWCBR
2008
Springer
15 years 5 months ago
Real-Time Plan Adaptation for Case-Based Planning in Real-Time Strategy Games
Abstract. Case-based planning (CBP) is based on reusing past successful plans for solving new problems. CBP is particularly useful in environments where the large amount of time re...
Neha Sugandh, Santiago Ontañón, Ashw...
151
Voted
EWCBR
2008
Springer
15 years 5 months ago
Situation Assessment for Plan Retrieval in Real-Time Strategy Games
Case-Based Planning (CBP) is an effective technique for solving planning problems that has the potential to reduce the computational complexity of the generative planning approache...
Kinshuk Mishra, Santiago Ontañón, As...
145
Voted
CADE
2010
Springer
15 years 4 months ago
A Slice-Based Decision Procedure for Type-Based Partial Orders
Automated software verification and path-sensitive program analysis require the ability to distinguish executable program paths from those that are infeasible. To achieve this, pro...
Elena Sherman, Brady J. Garvin, Matthew B. Dwyer
CSL
2010
Springer
15 years 4 months ago
On the Computability of Region-Based Euclidean Logics
By a Euclidean logic, we understand a formal language whose variables range over subsets of Euclidean space, of some fixed dimension, and whose non-logical primitives have fixed me...
Yavor Nenov, Ian Pratt-Hartmann
114
Voted
GIS
2008
ACM
15 years 4 months ago
Towards a geometric interpretation of double-cross matrix-based similarity of polylines
One of the formalisms to qualitatively describe polylines in the plane are double-cross matrices. In a double-cross matrix the relative position of any two line segments in a poly...
Bart Kuijpers, Bart Moelans