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» Component-Based Face Recognition with 3D Morphable Models
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CVPR
2005
IEEE
15 years 11 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
CVPR
1998
IEEE
15 years 11 months ago
Hierarchical Morphable Models
This paper presents a new technique for modelling object classes (such as faces) and matching the model to novel images from the object class. The technique can be used for a vari...
Michael J. Jones, Tomaso Poggio
CRV
2005
IEEE
305views Robotics» more  CRV 2005»
15 years 3 months ago
3D Model-Assisted Face Recognition in Video
Face recognition in video has gained wide attention as a covert method for surveillance to enhance security in a variety of application domains (e.g., airports). A video contains ...
Unsang Park, Hong Chen, Anil K. Jain
SINOBIOMETRICS
2004
Springer
15 years 2 months ago
Pose Normalization Using Generic 3D Face Model as a Priori for Pose-Insensitive Face Recognition
Abrupt performance degradation caused by face pose variations has been one of the bottlenecks for practical face recognition applications. This paper presents a practical pose norm...
Xiujuan Chai, Shiguang Shan, Wen Gao, Xin Liu
MIRAGE
2007
Springer
15 years 3 months ago
3D Reconstruction of Human Faces from Occluding Contours
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
Michael Keller, Reinhard Knothe, Thomas Vetter