We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
We present some theoretical results related to the problem
of actively searching for a target in a 3D environment,
under the constraint of a maximum search time. We define
the o...
— This paper presents an object active visual search behavior in a 3D environment performed by a HRP-2 humanoid robot. The search is formalized as an optimization problem in whic...
We present a SAT-based approach to the task and message allocation problem of distributed real-time systems with hierarchical architectures. In contrast to the heuristic approache...
Abstract—We present the Instruction Set Description Language, ISDL, a machine description language used to describe target architectures to a retargetable compiler. The features ...
George Hadjiyiannis, Silvina Hanono, Srinivas Deva...