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SI3D
2010
ACM
15 years 8 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
GRAPHICSINTERFACE
2004
15 years 2 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
EUROGRAPHICS
2010
Eurographics
15 years 10 months ago
HCCMeshes: Hierarchical-Culling oriented Compact Meshes
Hierarchical culling is a key acceleration technique used to efficiently handle massive models for ray tracing, collision detection, etc. To support such hierarchical culling, bo...
Tae-Joon Kim, Yongyoung Byun, Yongjin Kim, Bochang...
VIS
2007
IEEE
183views Visualization» more  VIS 2007»
16 years 2 months ago
Lattice Based Volumetric Global Illumination
We describe a novel volumetric global illumination framework based on the Face-Centered Cubic (FCC) lattice. An FCC lattice has important advantages over a Cartesian lattice. It ha...
Feng Qiu, Fang Xu, Zhe Fan, Neophytos Neophytou...
PVLDB
2010
111views more  PVLDB 2010»
14 years 8 months ago
Net-Fli: On-the-fly Compression, Archiving and Indexing of Streaming Network Traffic
The ever-increasing number of intrusions in public and commercial networks has created the need for high-speed archival solutions that continuously store streaming network data to...
Francesco Fusco, Marc Ph. Stoecklin, Michail Vlach...