Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
This paper introduces an efficient two-pass rendering technique for translucent materials. We decouple the computation of irradiance at the surface from the evaluation of scatteri...
In this paper, we address the task of mapping high-level instructions to sequences of commands in an external environment. Processing these instructions is challenging--they posit...
S. R. K. Branavan, Luke S. Zettlemoyer, Regina Bar...
Detection of visually salient image regions is useful for
applications like object segmentation, adaptive compression,
and object recognition. In this paper, we introduce
a meth...
Radhakrishna Achanta, Sheila S. Hemami, Francisco ...
Traditional attack detection schemes based on packets or flows have very high computational complexity. And, network based anomaly detection schemes can reduce the complexity, but...