Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...
Interpolation based on Radial Basis Functions (RBF) is very often used for scattered scalar data interpolation in n-dimensional space in general. RBFs are used for surface reconst...
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
We present an efficient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given the boundary description of the polyhedron and a pat...
Young J. Kim, Gokul Varadhan, Ming C. Lin, Dinesh ...