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125
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UIST
2006
ACM
15 years 9 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
125
Voted
3DIM
2005
IEEE
15 years 9 months ago
3D Registration by Textured Spin-Images
This work is motivated by the desire of exploiting for 3D registration purposes the photometric information current range cameras typically associate to range data. Automatic pair...
Nicola Brusco, Marco Andreetto, Andrea Giorgi, Gui...
149
Voted
CSB
2005
IEEE
205views Bioinformatics» more  CSB 2005»
15 years 9 months ago
Fractal Clustering for Microarray Data Analysis
DNA microarray experiments generate a substantial amount of information about global gene expression. Gene expression profiles can be represented as points in multi-dimensional sp...
Lu-Yong Wang, Ammaiappan Balasubramanian, Amit Cha...
SMI
2005
IEEE
15 years 9 months ago
Stochastic Microgeometry for Displacement Mapping
Creating surfaces with intricate small-scale features (microgeometry) and detail is an important task in geometric modeling and computer graphics. We present a model processing me...
Craig A. Schroeder, David E. Breen, Christopher D....
146
Voted
WACV
2005
IEEE
15 years 9 months ago
Persistent Objects Tracking Across Multiple Non Overlapping Cameras
We present an approach for persistent tracking of moving objects observed by non-overlapping and moving cameras. Our approach robustly recovers the geometry of non-overlapping vie...
Jinman Kang, Isaac Cohen, Gérard G. Medioni