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PG
2003
IEEE
15 years 2 months ago
Physical Touch-Up of Human Motions
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
Hyun Joon Shin, Lucas Kovar, Michael Gleicher
DATE
2010
IEEE
129views Hardware» more  DATE 2010»
15 years 2 months ago
A power optimization method for CMOS Op-Amps using sub-space based geometric programming
—— A new sub-space max-monomial modeling scheme for CMOS transistors in sub-micron technologies is proposed to improve the modeling accuracy. Major electrical parameters of CMOS...
Wei Gao, Richard Hornsey
ECCV
2010
Springer
15 years 2 months ago
Blocks World Revisited: Image Understanding using Qualitative Geometry and Mechanics
Since most current scene understanding approaches operate either on the 2D image or using a surface-based representation, they do not allow reasoning about the physical constrain...
Abhinav Gupta, Alexei A. Efros, Martial Hebert
CDC
2009
IEEE
261views Control Systems» more  CDC 2009»
15 years 2 months ago
Stability and stabilization of a class of ill-conditioned second order differential linear repetitive processes
: This paper considers differential linear repetitive processes which are a distinct class of 2D systems whose dynamics evolve over a subset of the upper right quadrant of the 2D p...
Pawel Grzegorz Dabkowski, Krzysztof Galkowski, Eri...
74
Voted
CSE
2009
IEEE
15 years 2 months ago
Gaming On and Off the Social Graph: The Social Structure of Facebook Games
—Games built on Online Social Networks (OSNs) have become a phenomenon since 3rd party developer tools were exposed by OSNs such as Facebook. However, apart from their explosive ...
Ben Kirman, Shaun Lawson, Conor Linehan