We present an online algorithm for planning sequences of footstep locations that encode goal-directed navigation strategies for humanoid robots. Planning footsteps is more general...
James J. Kuffner Jr., Satoshi Kagami, Koichi Nishi...
— This paper describes a novel, ultra-fast heuristic algorithm to address an NP-hard optimization problem. One of its significances is that, for the first time, the paper shows...
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
The present paper considers the effects of introducing inaccuracies in a learner’s environment in Gold’s learning model of identification in the limit. Three kinds of inaccu...
In this article, we describe the application of an enhanced genetic algorithm to the problem of hardware-software codesign. Starting from a source code written in a high-level lan...