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VISUALIZATION
2005
IEEE
15 years 10 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
131
Voted
ISPD
2005
ACM
140views Hardware» more  ISPD 2005»
15 years 10 months ago
Are floorplan representations important in digital design?
Research in floorplanning and block-packing has generated a variety of data structures to represent spatial configurations of circuit modules. Much of this work focuses on the g...
Hayward H. Chan, Saurabh N. Adya, Igor L. Markov
SIBGRAPI
2003
IEEE
15 years 10 months ago
Picking and Snapping for 3D Input Devices
A picking mechanism (pointing and indicating) with the cursor is essential for any direct-manipulation application. The windowing systems, under which control a direct-manipulation...
Shin-Ting Wu, Marcel Abrantes, Daniel Tost, Harlen...
SIGGRAPH
2010
ACM
15 years 9 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
CGF
2008
192views more  CGF 2008»
15 years 4 months ago
Non-Rigid Registration Under Isometric Deformations
We present a robust and efficient algorithm for the pairwise non-rigid registration of partially overlapping 3D surfaces. Our approach treats non-rigid registration as an optimiza...
Qi-Xing Huang, Bart Adams, Martin Wicke, Leonidas ...