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NAR
2011
204views Computer Vision» more  NAR 2011»
14 years 3 months ago
CLIPZ: a database and analysis environment for experimentally determined binding sites of RNA-binding proteins
The stability, localization and translation rate of mRNAs are regulated by a multitude of RNAbinding proteins (RBPs) that find their targets directly or with the help of guide RNA...
Mohsen Khorshid, Christoph Rodak, Mihaela Zavolan
92
Voted
CHI
2005
ACM
16 years 26 days ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...
104
Voted
CSCW
2007
ACM
15 years 13 days ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
98
Voted
ACMACE
2006
ACM
15 years 6 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
109
Voted
MOBILITY
2009
ACM
15 years 5 months ago
Context adaptative systems based on horizontal architecture for ubiquitous computing
Many adaptative context-aware middleware exist and mostly rely on so-called vertical architectures that offer a functional decomposition for context-awareness. This architecture ...
Nicolas Ferry, Stephane Lavirotte, Jean-Yves Tigli...