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FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 5 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
SI3D
1999
ACM
15 years 6 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
SI3D
2010
ACM
15 years 7 months ago
LEAN mapping
We introduce Linear Efficient Antialiased Normal (LEAN) Mapping, a method for real-time filtering of specular highlights in bump and normal maps. The method evaluates bumps as p...
Marc Olano, Dan Baker
CSCW
2002
ACM
15 years 1 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
VISUALIZATION
2002
IEEE
15 years 6 months ago
Visualizing Dynamic Molecular Conformations
The bioactivity of a molecule strongly depends on its metastable conformational shapes and the transitions between these. Therefore, conformation analysis and visualization is a b...
Johannes Schmidt-Ehrenberg, Daniel Baum, Hans-Chri...