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» Computational primitives of visual perception
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SGAI
2004
Springer
15 years 2 months ago
Interactive Selection of Visual Features through Reinforcement Learning
We introduce a new class of Reinforcement Learning algorithms designed to operate in perceptual spaces containing images. They work by classifying the percepts using a computer vi...
Sébastien Jodogne, Justus H. Piater
CG
2008
Springer
14 years 11 months ago
Cognitive Modeling of Knowledge-Guided Information Acquisition in Games
Since Chase and Simon presented their influential paper on perception in chess in 1973, the use of chunks has become the subject of a number of studies into the cognitive behavior ...
Reijer Grimbergen
VISSOFT
2005
IEEE
15 years 3 months ago
Visual Realism for the Visualization of Software Metrics
The visualization techniques used in current software visualization frameworks make use of a limited set of graphical elements to highlight relevant aspects of a software system. ...
Danny Holten, Roel Vliegen, Jarke J. van Wijk
VRST
2006
ACM
15 years 3 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
HAPTICS
2005
IEEE
15 years 3 months ago
Selective Stimulation to Superficial Mechanoreceptors by Temporal Control of Suction Pressure
In this paper we propose a new set of primitives to realize a large-area covering realistic tactile display. They stimulate the skin surface with suction pressure (SPS method) as ...
Yasutoshi Makino, Hiroyuki Shinoda