Sciweavers

108 search results - page 20 / 22
» Computationally efficient regularized acoustic imaging
Sort
View
ICCV
1999
IEEE
16 years 1 months ago
Stereo Reconstruction from Multiperspective Panoramas
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
Heung-Yeung Shum, Richard Szeliski
CVPR
2005
IEEE
16 years 1 months ago
Interactive Shape from Shading
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...
ICCV
2001
IEEE
16 years 1 months ago
Incorporating Differential Constraints in a 3D Reconstruction Process. Application to Stereo
We propose to incorporate a priori geometric constraints in a 3?D stereo reconstruction scheme to cope with the many cases where image information alone is not sufficient to accur...
Richard Lengagne, Pascal Fua
VISUALIZATION
1999
IEEE
15 years 4 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
IJCV
2006
236views more  IJCV 2006»
14 years 12 months ago
A Feature-based Approach for Dense Segmentation and Estimation of Large Disparity Motion
We present a novel framework for motion segmentation that combines the concepts of layer-based methods and feature-based motion estimation. We estimate the initial correspondences...
Josh Wills, Sameer Agarwal, Serge Belongie