Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multitouch d...
Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zha...
In this paper, we present ANIMAL, a new tool for developing animations to be used in lectures. ANIMAL offers a small but powerful set of graphical operators. Animations are genera...
Abstract. The aim of this paper is to gradually introduce formalism in the requirement engineering phase in order to facilitate its validation. We analyze and elicit our requiremen...
This paper proposes a deformation technique called Planar Bones, derived from Surface-oriented Free Form Deformations, and explores its application to the context of Facial Animat...