Sciweavers

19174 search results - page 3449 / 3835
» Computer Animation Techniques
Sort
View
CVPR
2010
IEEE
16 years 3 months ago
Linear View Synthesis Using a Dimensionality Gap Light Field Prior
Acquiring and representing the 4D space of rays in the world (the light field) is important for many computer vision and graphics applications. Yet, light field acquisition is c...
Anat Levin, Fredo Durand
CHI
2010
ACM
16 years 2 months ago
Touch projector: mobile interaction through video
In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live video image on a computer screen. In this paper we revisit this metaphor and investig...
Sebastian Boring, Dominikus Baur, Andreas Butz, Se...
SAC
2010
ACM
16 years 2 months ago
Modeling cardinal directions in the 3D space with the objects interaction cube matrix
In GIS and spatial databases, cardinal directions are frequently used as selection and join criteria in query languages. However, most cardinal direction models are only able to h...
Tao Chen, Markus Schneider
SAC
2010
ACM
16 years 2 months ago
Performance analysis of FlexRay-based systems using real-time calculus, revisited
The FlexRay protocol [4] is likely to be the de facto standard for automotive communication systems. Hence, there is a need to provide hard performance guarantees on properties li...
Devesh B. Chokshi, Purandar Bhaduri
SI3D
2010
ACM
16 years 2 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
« Prev « First page 3449 / 3835 Last » Next »