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CGF
2008
79views more  CGF 2008»
14 years 12 months ago
Evaluation of illustration-inspired techniques for time-varying data visualization
Illustration-inspired techniques have provided alternative ways to visualize time-varying data. Techniques such as speedlines, flow ribbons, strobe silhouettes and opacity-based t...
Alark Joshi, Penny Rheingans
IVA
2009
Springer
15 years 6 months ago
Evaluating Emotive Character Animations Created with Procedural Animation
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Yueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-L...
INFORMATICALT
2006
90views more  INFORMATICALT 2006»
14 years 11 months ago
Velocity Distribution Profile for Robot Arm Motion Using Rational Frenet-Serret Curves
Abstract. The aim of this paper is to demonstrate that the techniques of Computer Aided Geometric Design such as spatial rational curves and surfaces could be applied to Kinematics...
Reza Ravani, Ali Meghdari
MM
2004
ACM
277views Multimedia» more  MM 2004»
15 years 5 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
ICCSA
2005
Springer
15 years 5 months ago
Realistic Skeleton Driven Skin Deformation
Abstract. Skeleton driven animation is a popular method for the animation of deformable human and creature characters. The main advantage is its computational performance. However ...
X. S. Yang, Jian J. Zhang