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PG
2002
IEEE
15 years 4 months ago
Roadmap-Based Flocking for Complex Environments
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
CGF
2005
107views more  CGF 2005»
14 years 11 months ago
Predictive Feedback for Interactive Control of Physics-based Characters
Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional inpu...
Joe Laszlo, Michael Neff, Karan Singh
VISSYM
2007
15 years 2 months ago
Viewpoint Selection for Intervention Planning
Viewpoint selection is crucial for medical intervention planning. The interactive exploration of a scene with 3d objects involves the systematic analysis of several anatomic struc...
Konrad Mühler, Mathias Neugebauer, Christian ...
ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
15 years 5 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino
WSC
2000
15 years 1 months ago
Interactive Web-based animations for teaching and learning
Web-based study resources can be viewed as a basic requirement in order to remain a competitive player on a more and more globalised educational market. For that reason it is gett...
Michael Syrjakow, Jörg Berdux, Helena Szczerb...