The task of dynamic mesh compression seeks to find a compact representation of a surface animation, while the artifacts introduced by the representation are as small as possible. ...
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
The prevalence of disordered communication is particularly high in individuals diagnosed with idiopathic Parkinson disease (IPD). At least 89% of these individuals have disordered ...
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
Over the past decade, motion capture data has become a popular research tool, and motion databases have grown exponentially. Indexing, querying, and retrieving data has thus become...
Charly Awad, Nicolas Courty, Kyle Duarte, Thibaut ...