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CVPR
2012
IEEE
13 years 8 months ago
Articulated people detection and pose estimation: Reshaping the future
State-of-the-art methods for human detection and pose estimation require many training samples for best performance. While large, manually collected datasets exist, the captured v...
Leonid Pishchulin, Arjun Jain, Mykhaylo Andriluka,...
TVCG
2008
148views more  TVCG 2008»
15 years 6 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
IPPS
2005
IEEE
15 years 12 months ago
Connection-less TCP
TCP is an important protocol in high-performance computing. It is used extensively in graphics programs and file systems and it is often the protocol used for the cluster control...
Patricia Gilfeather, Arthur B. Maccabe
CHI
2004
ACM
15 years 11 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
SIGUCCS
2003
ACM
15 years 11 months ago
Macintosh OS X: a smooth migration
The Ringling School of Art and Design is a fully accredited four year college of visual art and design with a student population of approximately 1000. The Ringling School has ach...
Scott E. Hanselman, Mahmoud Pegah
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