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DAS
2010
Springer
14 years 10 months ago
A skeleton-based method for multi-oriented video text detection
In this paper, we propose a method based on the skeletonization operation for multi-oriented video text detection. The first step uses our existing Laplacian-based method to ident...
Trung Quy Phan, Palaiahnakote Shivakumara, Chew Li...
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
14 years 7 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
VIS
2004
IEEE
124views Visualization» more  VIS 2004»
15 years 11 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...
CVPR
2005
IEEE
15 years 12 months ago
Cloth Representation by Shape from Shading with Shading Primitives
Cloth is a complex visual pattern with flexible 3D shape and illumination variations. Computing the 3D shape of cloth from a single image is of great interest to both computer gra...
Feng Han, Song Chun Zhu
CVPR
2008
IEEE
15 years 12 months ago
Small codes and large image databases for recognition
The Internet contains billions of images, freely available online. Methods for efficiently searching this incredibly rich resource are vital for a large number of applications. Th...
Antonio B. Torralba, Robert Fergus, Yair Weiss
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