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SIGGRAPH
1990
ACM
15 years 6 months ago
Cone-spheres
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Nelson L. Max
154
Voted
SI3D
2012
ACM
13 years 10 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
CGI
1998
IEEE
15 years 6 months ago
An Object-Oriented Approach to Model Scenes of Buildings
This paper presents an object-oriented approach for describing and modelling buildings by means of computer graphics. The approach is based on an object- and component-oriented gr...
Thierry Matthey, Hanspeter Bieri
VRML
1997
ACM
15 years 6 months ago
Using VRML to Access Manufacturing Data
This paper describes the use of the Virtual Reality Modeling Language (VRML) in the VIM - Visual Interface to Manufacturing system. The VIM prototype demonstrates the technical fe...
Sandy Ressler, Qiming Wang, Scott Bodarky, Charles...
GRAPHITE
2005
ACM
15 years 8 months ago
Uniting cartoon textures with computer assisted animation
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...