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NETGAMES
2006
ACM
16 years 1 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
TOG
2008
123views more  TOG 2008»
15 years 7 months ago
Efficient multiple scattering in hair using spherical harmonics
Previous research has shown that a global multiple scattering simulation is needed to achieve physically realistic renderings of hair, particularly light-colored hair with low abs...
Jonathan T. Moon, Bruce Walter, Steve Marschner
DCC
2008
IEEE
16 years 1 months ago
A Novel Partial Prediction Algorithm for Fast 4x4 Intra Prediction Mode Decision in H.264/AVC
This paper proposes a partial prediction approach for fast mode decision in H.264/AVC 4x4 intra-prediction, exploiting the inherent symmetry existing in the spatial prediction mod...
Y. N. Sairam, Nan Ma, Neelu Sinha
PG
2007
IEEE
16 years 1 months ago
Lighting Details Preserving Photon Density Estimation
Standard density estimation approaches suffer from visible bias due to low-pass filtering of the lighting function. Therefore, most photon density estimation methods have been us...
Robert Herzog, Hans-Peter Seidel
PG
2002
IEEE
16 years 22 hour ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...