Sciweavers

7405 search results - page 743 / 1481
» Computer Graphics
Sort
View
FGCS
2000
101views more  FGCS 2000»
15 years 6 months ago
VRML as means of expressive 4D illustration in CAM education
Computer graphics (CGr) lies in the fundaments of computer aided engineering (CAE). As a result from the fast development in both CGr and CAE, more and more computer aided systems...
Nikolay Avgoustinov
SIGGRAPH
1995
ACM
15 years 10 months ago
Automatic reconstruction of surfaces and scalar fields from 3D scans
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...
EUROGRAPHICS
2010
Eurographics
16 years 4 months ago
Exact and Robust (Self-)Intersections for Polygonal Meshes
We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, th...
Marcel Campen and Leif Kobbelt
DIGRA
2003
Springer
16 years 8 days ago
The attack of the backstories (and why they won't win)
This essay adopts a formal model of play as semiosis [18] to explore the often dysfunctional role of backstories within computer game design and play. Within this model, backstori...
David Myers
ACMACE
2006
ACM
16 years 1 months ago
3DCG authoring system using turtle metaphor
A new type of Authoring System for 3DCG animation is developed in which a user can easily manipulate three dimensional objects in three dimensional simulated space on the computer...
Katsuhide Tsushima, Masayuki Ueno, Takeshi Nishiki...