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PG
2002
IEEE
15 years 11 months ago
Interactive Rendering of Translucent Objects
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
PG
2002
IEEE
15 years 11 months ago
The Light Field Oracle
We present the light field oracle, a novel mathematical concept for the acquisition, processing and representation of light fields. We first compute a hierarchical representati...
Reto Lütolf, Bernt Schiele, Markus H. Gross
RT
2001
Springer
15 years 11 months ago
Path Differentials and Applications
Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Frank Suykens, Yves D. Willems
PG
2000
IEEE
15 years 11 months ago
Morphing Using Curves and Shape Interpolation Techniques
This paper presents solutions to the feature correspondence and feature interpolation problems in image morphing. The user specifies the correspondence between the source and the...
Henry Johan, Yuichi Koiso, Tomoyuki Nishita
SIGGRAPH
1999
ACM
15 years 11 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter