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DIDACTICA
2000
110views more  DIDACTICA 2000»
15 years 5 months ago
Umsetzung von Grundkonzepten der Informatik zur fachlichen Orientierung im Informatikunterricht
Abstract During its development computer science has more and more established a way it sees itself. However, in recent years the rise of distributed systems and object orientation...
Ludger Humbert
ENTER
2006
Springer
15 years 9 months ago
Attracting Visitors - Using Computer Games Technology to Build a VR-Museum
A cultural institution such as a museum needs to attract visitors. Due to the fact that Internet has become an important information and marketing channel, the question of using a...
Ingvar Tjøstheim, Joachim Lous
172
Voted
ACMACE
2006
ACM
15 years 12 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
ITICSE
2006
ACM
15 years 12 months ago
One step further the ACM K-12 final report: a proposal for level 1: computer organization for K-8
Teaching computer science to children is a major priority in most countries in the world. Nevertheless, Computer Science curricula do not seem to address the children’s world, c...
Giovanni M. Bianco, Simonetta Tinazzi
243
Voted

Book
1630views
17 years 4 months ago
Vision: a computational investigation into the human representation and processing of visual information
"What does it mean, to see? The plain man's answer (and Aristotle's, too) would be, to know what is where by looking. In other words, vision is the process of discov...
David Marr