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» Computer Vision for Interactive Computer Graphics
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CGI
2001
IEEE
15 years 6 months ago
Multiple Conceptions of Character-Based Interactive Installations
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Bruce Blumberg, Bill Tomlinson, Marc Downie
ICCHP
2004
Springer
15 years 8 months ago
Exploring Scalable Vector Graphics for Visually Impaired Users
Graphical information is very important in common information publishing. For visually impaired users this information is usually not accessible. Scalable Vector Graphics, a recomm...
Martin Rotard, Kerstin Otte, Thomas Ertl
SI3D
2003
ACM
15 years 8 months ago
Non-invasive interactive visualization of dynamic architectural environments
We present a system for interactively producing exploded views of 3D architectural environments such as multi-story buildings. These exploded views allow viewers to simultaneously...
Christopher Niederauer, Mike Houston, Maneesh Agra...
NOSSDAV
1992
Springer
15 years 7 months ago
Tactus: Toolkit-Level Support for Synchronized Interactive Multimedia
Tactus addresses problems of synchronizing and controlling various interactive continuous-time media. The Tactus system consists of two main parts. The first is a server that synch...
Roger B. Dannenberg, Thomas P. Neuendorffer, Josep...
SIGGRAPH
2000
ACM
15 years 7 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...