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» Computer Vision for Interactive Computer Graphics
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CHI
2002
ACM
16 years 4 months ago
CHI@20: fighting our way from marginality to power
The Special Interest Group on Computer Human Interaction (SIGCHI) has had a successful history of 20 years of growth in its numbers and influence. To help guide the continued evol...
Ben Shneiderman, Stuart K. Card, Donald A. Norman,...
UIST
2005
ACM
15 years 9 months ago
Supporting interaction in augmented reality in the presence of uncertain spatial knowledge
A significant problem encounteredwhen building Augmented Reality (AR) systems is that all spatial knowledge about the world has uncertainty associated with it. This uncertainty m...
Enylton Machado Coelho, Blair MacIntyre, Simon Jul...
SI3D
2010
ACM
15 years 10 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...
119
Voted
SIGGRAPH
1999
ACM
15 years 8 months ago
Stable Fluids
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ...
Jos Stam
127
Voted
ACHI
2009
IEEE
15 years 10 months ago
3D Audio Perception System for Humanoid Robots
An audio system is one of the basic components of a humanoid robot designed for natural interaction. For many interaction purposes it is sufficient to use the sound detection and...
Norbert Schmitz, Carsten Spranger, Karsten Berns