Sciweavers

3490 search results - page 187 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
110
Voted
CG
2004
Springer
15 years 9 months ago
Strategic Interactions in the TAC 2003 Supply Chain Tournament
The TAC 2003 supply-chaingame presented automated trading agents with a challenging strategic problem. Embedded within a complex stochastic environment was a pivotal strategic deci...
Joshua Estelle, Yevgeniy Vorobeychik, Michael P. W...
127
Voted
RT
1999
Springer
15 years 8 months ago
Interactive Ray-Traced Scene Editing using Ray Segment Trees
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
Kavita Bala, Julie Dorsey, Seth J. Teller
254
Voted
AUGHUMAN
2011
14 years 10 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
209
Voted
ISWC
1997
IEEE
15 years 8 months ago
A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Steven Feiner, Blair MacIntyre, Tobias Höller...
STORYTELLING
2007
Springer
15 years 9 months ago
Adding Aspects of "Implicit Creation" to the Authoring Process in Interactive Storytelling
In Interactive Digital Storytelling (IDS), new design processes are needed for authors to fully embrace the emergent properties of this dynamic novel medium. As a counterpart to tr...
Ulrike Spierling