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» Computer Vision for Interactive Computer Graphics
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151
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SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
15 years 3 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
136
Voted
CAD
2005
Springer
15 years 3 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
117
Voted
HRI
2010
ACM
15 years 10 months ago
Selecting and commanding individual robots in a vision-based multi-robot system
—This video presents a computer vision based system for interaction between a single human and multiple robots. Face contact and motion-based gestures are used as two different n...
Alex Couture-Beil, Richard T. Vaughan, Greg Mori
121
Voted
CHI
2008
ACM
16 years 4 months ago
What to do when search fails: finding information by association
Sometimes people cannot remember the names or locations of things on their computer, but they can remember what other things are associated with them. We created Feldspar, the fir...
Duen Horng Chau, Brad A. Myers, Andrew Faulring
177
Voted
CAPTECH
1998
Springer
15 years 8 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.