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CGF
2008
111views more  CGF 2008»
15 years 4 months ago
An Analysis of the In-Out BRDF Factorization for View-Dependent Relighting
Interactive rendering with dynamic natural lighting and changing view is a long-standing goal in computer graphics. Recently, precomputation-based methods for all-frequency religh...
Dhruv Mahajan, Yu-Ting Tseng, Ravi Ramamoorthi
CGF
2010
181views more  CGF 2010»
15 years 3 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
133
Voted
VISUALIZATION
1998
IEEE
15 years 8 months ago
Building perceptual textures to visualize multidimensional datasets
This paper presents a new method for using texture to visualize multidimensional data elements arranged on an underlying threedimensional height field. We hope to use simple textu...
Christopher G. Healey, James T. Enns
NPAR
2000
ACM
15 years 8 months ago
Painterly rendering for video and interaction
We present new methods for painterly video processing. Based on our earlier still image processing technique, we “paint over” successive frames of animation, applying paint on...
Aaron Hertzmann, Ken Perlin
ICCV
2009
IEEE
16 years 9 months ago
FLoSS: Facility Location for Subspace Segmentation
Subspace segmentation is the task of segmenting data lying on multiple linear subspaces. Its applications in computer vision include motion segmentation in video, structure-from...
Nevena Lazic, Inmar Givoni, Brendan Frey