Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
We introduce a new method for simulating frictional contact between volumetric objects using interpenetration volume constraints. When applied to complex geometries, our formulati...
Jérémie Allard, François Faure, Hadrien Courtec...
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
We present a new interaction technique for computer-based reading tasks. Our technique leverages users' peripheral vision as a channel for information transfer by using a vid...
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...