Sciweavers

3490 search results - page 264 / 698
» Computer Vision for Interactive Computer Graphics
Sort
View
ICPR
2002
IEEE
15 years 9 months ago
Arbitrary Viewpoint Rendering from Multiple Omnidirectional Images for Interactive Walkthroughs
Fig.1 Arbitrary novel viewpoint and multiple positions of omnidirectional camera. Recently, the interactive walkthrough which enables us to look around a virtualized real world ha...
Kaname Tomite, Kazumasa Yamazawa, Naokazu Yokoya
CHI
2009
ACM
16 years 5 months ago
WIIS: multimodal simulation for exploring the world beyond visual sense
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
Minyoung Song, Chris Quintana
CHI
2006
ACM
16 years 4 months ago
The ChiCI group
This paper describes the work, the vision, and the approach of the Child Computer Interaction (ChiCI) group at the University of Central Lancashire in the UK. This group, formed f...
Janet C. Read, Stuart MacFarlane, Rebecca Kelly, E...
127
Voted
CHI
2003
ACM
16 years 4 months ago
AuraMirror: artistically visualizing attention
We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror act...
Alexander W. Skaburskis, Jeffrey S. Shell, Roel Ve...
CHI
2005
ACM
16 years 4 months ago
Annotating 3D electronic books
The importance of annotations, as a by-product of the reading activity, cannot be overstated. Annotations help users in the process of analyzing, re-reading, and recalling detaile...
Lichan Hong, Ed Huai-hsin Chi, Stuart K. Card